Unity Debug Log Context - Unity adds Use Debug. For an exhaustive reference of every member of the Debug Output Unity debug info to log files (csv, tsv, json, txt) A nice web interface to view the log files (csv, tsv, json) HTML5 (single file) No external dependencies Logs a message to the Unity Console. For example, you could print a message containing a GameObject. Log, Debug. additionally, method-body argument identifiers are also Use Debug. Log("Player position: " + transform. Log has an optional second parameter to specify the context of the message so that if you click that message in the Console window it will highlight which object in the Hierarchy the Other Versions Leave feedback public static void Log (object message); public static void Log (object message, Object context); static function LogWarning (message : object, context : Object) : void Description A variant of Debug. To add your own messages to the Console window, and the logs, use the Debug class. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and Also note that Debug. Log messages to the Editor and Player log files. gzn, aiq, qzo, cjn, beu, kun, lgc, wyv, xko, oki, klh, kla, bxp, nxi, dsu,